About

Leila Mikhaleva

Game Designer  ·  Digital Artist


Hi, I’m Leiloo#

My name is Leila, but my friends call me Leiloo. I’m a game designer and digital artist. I build small games, paint characters, and share what I learn along the way.

This site is where the work lives — finished pieces, sketches and concept art, process notes, and tutorials for the tools I use every day.


My Stack#

What I draw and build with

  • Procreate — sketches, painting, and most of my character work, drawn on iPad.
  • Adobe Photoshop — finishing, color work, and detail passes.
  • Autodesk Maya — 3D modeling for game assets and prototypes.
  • Corel Painter — for the days I want a more traditional feel.
  • Unity — the game engine I ship in. All my small games are built here.

Games I’ve Made#

Small games, real lessons

  • Shark’s Request — a small game I built from scratch in Unity.
  • Shark’s Request: Halloween — seasonal spin-off with new art and mechanics.
  • Shark’s Request: Christmas — the holiday version.
  • Goubli — an experiment in mood and pace.
  • Destroy The Festival — chaos energy in game form.

Each one taught me something about scope, feedback loops, and what’s worth keeping. Posts in the Games category go deeper into the design choices behind them.


What You’ll Find Here#

Three places to look

  • Albums — concept art, character work, sketches, and finished pieces grouped by project or theme.
  • Archive — every post on the site grouped by year. Filter by category (Games, Art, Cookbook) with the pill bar at the top.
  • Cookbook — short, practical recipes for Procreate, Photoshop, Maya, and Unity. Tested by me first, written for people who learn best by doing.

Leila Mikhaleva

Game Designer  ·  Digital Artist

heyLeiloo — small games and digital art.